Games-Based Learning with Joe Bisz
Game-based Learning Pedagogy: How Simple and Complex Mechanics Can Enhance Your Lessons
Joe shares the educational power behind 21st century game-based learning pedagogy. He also shows how teachers of all levels can easily borrow from the mechanics and learning principles of games in order to enrich their own non-digital lesson plans, with little or no technology cost. The audience will play a few learning games with him during the presentation.
What’s Your Game Plan? Turning Your Exercises into Games
What does the lesson “Finding Citations,” the game “Trivial Pursuit,” and the mechanic “Bluffing” all have in common? In this bootcamp brainstorm, attendees are broken up into design teams whose job is to enhance an instructional plan with the mechanics of popular board games in only 20 minutes.
Redesigning Board Games for Educational Purposes
Teachers and staff play well-designed board and card games, then debrief on their mechanics and how the game might be adapted for instruction, and finally modify the game to teach an instructional lesson.
All workshops are active, hands-on experiences where teachers create games based upon their own lesson plans and student levels.
Learning Analytics with Tim Degner
Design & Data Storytelling
We’ll explore the endless solutions of telling visual stories with data. We’ll look closer at the various ways of seeing & revealing information through different visual representations. The workshop will also revel some of the design guidelines and best practices. We’ll also dive into secrets of great information design and explore layering in relevant contextual data to help your audience.
Outline of workshop: